Catcher

 

Some illustrations that I realized for Catcher, an edugame aimed to educate on the possible risks from hazardous behaviors on the Internet.

I created, in collaboration with Cristina Palamini, two beautiful characters the users can identify themselves and play with: Fernando, a cute chubby yellow cat and his owner Coral, a girl whose online identity was stolen. You can venture with them as a submarine, a cannonball or something that will surprise you, to defeat Coral’s nemesis.

Available for iOS and Android.

Client: Intesi Group
Year: 2015-2016